

But even the art and music get repetitive at a certain point, and that certain point is very early on in the game. What really kills any chance of Eastward being worth the player's time is a combination of flat, longwinded writing and gameplay so stale that there's nothing for the art You have to praise the art and music in Eastward, if nothing else because there's nothing else to praise. You have to praise the art and music in Eastward, if nothing else because there's nothing else to praise. I would wholeheartedly recommend this title! It even launched at a very fair price point! … Expand I didn't find it annoying at all personally. Great sounding memorable tracks in this game! The story itself while not as touching perhaps as Earthbound was is still one that I'll remember for years to come! People complaining about too much dialog. The music was produced by the same guy who did the music for Unfinished Swan, Death Stranding and the upcoming Halo: Infinite. Great sounding memorable tracks in this game! For a game developed by 3 students from Shanghai: Their first debut game is absolutely fantastic! As a huge fan of the Mother (Earthbound) series: I really felt the strong resemblance in artform and style here.

For a game developed by 3 students from Shanghai: Their first debut game is absolutely fantastic! As a huge fan of the Mother (Earthbound) series: I really felt the strong resemblance in artform and style here.
